From Parts

Birth

March 25, 2020

Feels like spring, smells like spring, looks like spring. But you can’t touch it. And you shouldn’t breathe in, at least as long as you’re close to others. Corona is a word that - up to now - I only connected with the sun, with the halo surrounding it, with beauty.

Spring from my window

These days, meanings and priorities change. And while the corona pandemic has horrifying consequences, it also gives room for the lucky ones that are not directly affected by the suffering it’s causing. Room to breathe, to imagine, and generally do stuff, that we usually don’t do. That change led to me finally deciding to put more effort into a project, that I developed in my mind and (half-heartedly) in code:

From Parts

A first-person game that puts you in a world with machines and elements, that actually function. A generator provides energy. Connected to an electric engine, it provides rotation. What you do with this rotation is up to you and the task at hand. Need propulsion? Open the valve of a gas tank and it flies off. You wanted to use that propulsion? Weld the gas tank to a nearby cart and drive it!

The game will provide elements that simulate their own behaviour. It’s up to you to connect them in a meaningful way. Things will float on water if their density is low enough. Things with even lower density will float in the air and rise. Things that look like wings actually have aerodynamic properties.

Most of those things already are in a proof of concept stage, that works in Unity and is playable. Right now, I’m working on a clunky old generator that will be one of the first things available in the game:

Generator